README
Vec3Storage
This is kind of a weird one. I wanted to see if I could implement a memory-managed vector-esque dynamic container on top of Javascript's typed arrays. Complete with a "pointer" to unused memory! And it's implemented as a "template" over an arbitrary TypedArray
...
It's built to have a weird-looking but fast interface, hence everything is a local variable and you have to provide your own out
storage when calling get
or pop
. (See gl-matrix
for the inspiration here).
It uses a really basic memory-management system that doubles the available storage size whenever it's about to overflow.
(I hope I haven't made an off-by-one error anywhere!)
TODO: accessor functions for the storage to aid compatibility with WebGL functions. TODO: append-like function that accepts a TypedArray