README
Markup Image with React.js (customizable)
react-image-markup
will provide you to edit uploaded image easily and save it.
Installation
npm i react-image-markup
or
yarn add react-image-markup
Usage
First import the Editor component inside your React component.
import { Editor } from 'react-image-markup'
Then you'll be able to use Editor component.
Example:
You must give your editor component ref
,which will help you to call the functions to set editor mode,clean objects or undo/redo your changes.
<Editor height="700" width="700" ref={this.editor} />
componentDidMount() {
this.editor.current.set(this.editor.mode,this.editor.options)
}
width
prop will set editor width
height
prop will set editor height
ref
with the help of ref, you will control the editor
type
,params
)
Function set(type
and params
With the set() function you choose editor's mode,which should get two parameters Editor have 6 modes
- text
- circle
- rect
- selectMode
- arrow
- freeDrawing
- crop
params
parameter must be an object which set the type and every type have it's own options.
Text Mode
to enable text mode in editor,where set('text',params)params
must be object and has it's default value
this.editor.current.set('text')
Object key | Default Value | Description |
---|---|---|
fill | black |
color |
fontFamily | Arial |
font-family |
fontSize | 32 |
font-size |
placeholder | Add Text |
default text placeholder when the text will be added |
or you can customize your editor text mode styles by overwriting default values. | ||
```javascript | ||
let textModeOptions = { fill: 'red', fontFamily: 'Verdana',fontSize: 16, placeholder: 'Type something'} | ||
this.editor.current.set('text',textModeOptions) | ||
``` | ||
#### Circle Mode | ||
##### set('circle',params) to enable circle mode in editor,where params must be object and has it's default value |
||
```javascript | ||
this.editor.current.set('circle') | ||
``` | ||
Object key | Default Value | Description |
------------- | ------------- | ------------- |
fill | transparent |
Color inside circle |
stroke | black |
Circe border color |
strokeWidth | 7 |
Circle border width |
disableCircleEditing | false |
When false , can be painted custom circle. When true , always will be added circle of fixed height and width |
top | 0 |
Top position of an object |
left | 0 |
Left position of an object |
radius | 20 |
Radius of the circle |
strokeUniform | true |
When false , the stoke width will scale with the object. When true , the stroke will always match the exact pixel size entered for stroke width |
noScaleCache | false |
When true , cache does not get updated during scaling. The picture will get block if scaled too much and will be redrawn with correct details at the end of scaling. this setting is performance and application dependant |
or you can customize your editor circle mode styles by overwriting default values.
let circleModeParams = { fill: 'blue',stroke: 'white' }
this.editor.current.set('circle',circleModeParams)
Rectangle Mode
to enable rect mode in editor,where set('rect',params)params
must be object and has it's default value
this.editor.current.set('rect')
Object key | Default Value | Description |
---|---|---|
fill | transparent |
Color inside rectangle |
stroke | black |
Rectangle is rendered via stroke and this property specifies its color |
strokeWidth | 7 |
Rectangle border width |
angle | 0 |
Angle of rotation of an object (in degrees) |
width | 0 |
if rectangle width and height is not 0,editor disable editing rectangle and add the rectangles with fixed properties |
height | 0 |
if rectangle width and height is not 0,editor disable editing rectangle and add the rectangles with fixed properties |
top | 0 |
Top position of rectangle |
left | 0 |
Left position of rectangle |
opacity | 1 |
Opacity of rectangle |
strokeUniform | true |
When false , the stoke width will scale with the object. When true , the stroke will always match the exact pixel size entered for stroke width |
noScaleCache | false |
When true , cache does not get updated during scaling. The picture will get block if scaled too much and will be redrawn with correct details at the end of scaling. this setting is performance and application dependant |
or you can customize your editor rectangle mode styles by overwriting default values.
let customizeRectangle = { fill: 'blue',stroke: 'white',strokeWidth: "5" }
this.editor.current.set('rect',customizeRectangle)
Select Mode
to enable select mode in editor. This mode disable all other types editing and enable select mode for user can move,resize or rotate selected object.This function hasn't set('selectMode')params
parameter
this.editor.current.set('selectMode')
Arrow Mode
to enable arrow mode in editor,where set('arrow',params)params
must be object and has it's default value
this.editor.current.set('arrow')
Object key | Default Value | Description |
---|---|---|
stroke | black |
Arrow is rendered via stroke and this property specifies its color |
strokeWidth | 7 |
Arrow border width |
strokeUniform | true |
When false , the stroke width will scale with the object. When true , the stroke will always match the exact pixel size entered for stroke width |
noScaleCache | false |
When true , cache does not get updated during scaling. The picture will get blocky if scaled too much and will be redrawn with correct details at the end of scaling. this setting is performance and application dependant |
or you can customize your editor's arrow mode styles by overwriting default values.
let customizeArrow = { stroke: 'red',strokeWidth: "3" }
this.editor.current.set('arrow',customizeArrow)
Free Drawing Mode
to enable free drawing mode in editor,where set('freeDrawing',params)params
must be object and has it's default value
this.editor.current.set('freeDrawing')
Object key | Default Value | Description |
---|---|---|
stroke | black |
brush's color |
strokeWidth | 7 |
brush's width |
or you can customize your editor's free drawing mode styles by overwriting default values.
let customizeFreeDrawing = { stroke: 'yellow',strokeWidth: "5" }
this.editor.current.set('freeDrawing',customizeFreeDrawing)
Crop Mode
to enable crop mode in editor,where set('crop')params
must be cropper's parameters and has it's default value. After calling the function, the cropper will be shown in editor.
this.editor.current.set('crop',params)
Object key | Default Value | Description |
---|---|---|
width | 200 |
cropper's width |
height | 200 |
cropper's height |
overlayColor | #000 |
color of background overlay |
overlayOpacity | 0.7 |
opacity of background overlay |
transparentCorner | false |
when set to true , cropper's controlling corners are rendered as transparent inside |
hasRotatingPoint | false |
when set to false , cropper's controlling rotating point will not be visible or selectable |
hasControls | true |
when set to false , cropper's controls are not displayed and can not be used to manipulate object |
cornerSize | 10 |
size of cropper's controlling corners (in pixels) |
borderColor | #000 |
color of controlling borders of cropper (when it's active) |
cornerColor | #000 |
color of controlling corners of the cropper (when it's active) |
cornerStyle | circle |
specify style of control, 'rect' or 'circle' |
or you can customize your editor crop mode styles by overwriting default values.
let cropModeOptions = { width: '50', height: '100', overlayOpacity: '0.9'}
this.editor.current.set('crop',cropModeOptions)
If you choose the area which will be cropped,you must call applyCropping()
function.
this.editor.current.applyCropping()
Function setBackgroundImage(imageUrl)
to set editor background image setBackgroundImage(imageUrl)
this.state = {
imageUrl:"example.png"
}
componentDidMount{
this.editor.current.setBackgroundImage(this.state.imageUrl);
}
Function changeColor(colorHex)
to set color of tools changeColor(colorHex)
this.editor.current.changeColor('#371492')
Function uploadImage(e)
to set background of canvas uploadImage(e)
this.editor.current.uploadImage(e)
Function saveImage()
to save your image,which returns image in base64 format. saveImage()
this.editor.current.saveImage()
Function saveImageAsFile()
to save your image as file. saveImageAsFile()
this.editor.current.saveImageAsFile()
Function clear()
function delete editor's all objects clear()
this.editor.current.clear()
Function undo()
With the help of undo() function you will be able to remove your last object you have added
this.editor.current.undo()
Function redo()
With the help of redo() method you will be able to restore your last object which have been removed
this.editor.current.redo()