README
pk6parse
Parses a .pk6 file into a javascript object. This also works in the browser; see here for an example.
Installation
To install:
npm install pk6parse
var pk6parse = require('pk6parse');
API
pk6parse.parseBuffer(buf, [options])
buf
(Buffer): A Buffer in .pk6 formatoptions
(object): Ifoptions.parseNames
is set totrue
, assigns readable names to the returned data in addition to property IDs.- Returns (object): An object containing the parsed information from the buffer.
pk6parse.parseFile(filepath, [options])
filepath
(string): The path to a .pk6 file- Parses the pk6 data in a given file. This is an alias for:
pk6parse.parseBuffer(require('fs').readFileSync(filepath, options))
While most of the information in the parsed object will be in a readable format, some information (such as move data) will still be represented by an ID Number. This is because the string representation of this data can vary depending on game and language. The data can be exposed by setting options.parseNames
to true
, or by using these helper functions:
pk6parse.assignReadableNames(data)
data
(object) Parsed data, in the format of data returned bypk6parse.parseBuffer
- Mutates the given
data
object by all supported "name" properties to it. For example, theabilityName
property will be added based on the existingabilityId
property. Note that future updates may support more names than are currently available. - Returns (object): The mutated object
pk6parse.getPokemonData(dexNo)
dexNo
(number): The national dex number of the desired species- Returns (object): An object containing various information on this species, such as its name, egg groups, etc.
pk6parse.getItemData(itemId)
itemId
(number): The item ID of the desired item- Returns (object): An object containing information about the given item
pk6parse.getMoveData(moveId)
moveId
(number): The move ID of the desired move- Returns (object): An object containing information about the given move
pk6parse.getAbilityData(abilityId)
abilityId
(number): The ability ID of the desired ability- Returns (object): An object containing information about the given ability
pk6parse.getNatureData(natureId)
natureId
(number): The nature ID of the desired nature- Returns (object): An object containing information about the given nature
pk6parse.getMedalData(medalData)
medalData
(number): A bitmap representing data on super training medals. In most cases, this will be directly passed from themedalData
property which is exposed from a parsed pk6 file.- Returns (Array[String]): An array of medal names represented by the bitmap
pk6parse.getRibbonData(ribbonData)
ribbonData
(number): A bitmap representing data on super training medals. In most cases, this will be directly passed from theribbonData
property which is exposed from a parsed pk6 file.- Returns (Array[String]): An array of ribbon names represented by the bitmap
Most of the raw data for these functions was collected from Pokeapi, without which this project would have been substantially harder.